OMGN4! 3, 2, 1, Relaunched!
Yesterday marked a very historic moment for me personally. Yesterday at approximately 1:30pm Pacific time, OMGN was relaunched. The new launch is known as OMGN4.
This has been a long time coming. OMGN’s eventual relaunch is the reason that I haven’t been posting on my blog much or doing much else in my spare time, especially since school let out for the summer. But fear not! OMGN has relaunched! The announcement of the relaunch is on the site.
Really, I’m just posting to finally say something here on my blog about all of this. This is big for me. This is the first full-on redesign of OMGN since I launched it back in 2002. It’s been almost 8 years and now the site will finally be running a worthy code and database structure. The design is simpler and less crowded than it’s been for years, and I’ll be exerting more control over the content to ensure higher quality standards are met. OMGN has sucked up a lot of my time lately, and now it can take a little less. But I’m not going to just rest on my laurels, no. I’ll still be working on it and making it better than before.
As a matter of fact, I’m going to run off and play some Final Fantasy 13 because I’m planning on reviewing it for OMGN. Interestingly enough, I’ve already achieved quite a lot of what I wanted to do over this summertime: relaunch OMGN, finish some books I’ve ordered, play some games, do some side work. Ahh, summer.
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